[caption id="attachment_236866" align="alignnone" width="1024"] With art this gorgeous, why would you change it?[/caption]
The Board Game, which I won’t be reviewing here, is aimed explicitly at a family audience, with an age range of 6+. My Story is a two-player tableau building game advertised for ages 8+, which is the kind of claim that strikes me as suspicious if technically possible; designer Maja Milavec has created one of the more brain-frying games I’ve played in quite a while.
Grid Is Good
In WolfWalkers: My Story, you and your opponent take turns adding cards one at a time from the common market to your 5 x 5 grids. The cards are either Story side up, displaying a still from the film and several symbols in the lower left corner, or Challenge side up. The Challenge cards introduce conditions that, when fulfilled, give…
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]]>That set me thinking: There are tens of thousands of fantastic movies that could reliably be turned into board games. Look at films like Groundhog Day, Jaws, Alien, Dune, and plenty of others: They've translated well into exciting, accessible board games.
Surely there must be more movies out there that demand a board game adaptation, and we would be remiss to not mine the world of independent and art films for ideas. Here are six films that could make for absolutely stunning board game adaptations.
The film that launched the career of iconic director Wes Anderson into the popular eye, Rushmore is a coming-of-age story about teenager Max Fischer, who definitely, absolutely, assuredly would have had strong feelings about designer board games.
Fischer, who attends the titular Rushmore until he is dismissed for terrible grades, owing at least in part to his desire to be a part of every club and hobbyist group at the prestigious private school. The film centers on…
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]]>I just described Time Bomb. Time Bomb Evolution is the sequel to the original game, but to give some context and allow me to make comparisons, I will need to explain the first game. I’m already halfway there, so bear with me.
After giving your deck a good shuffle, you are going to deal the cards to everyone on the table. Everyone will have the same number of cards, with the first-round being 5, the second round is 4, and so forth. The players will then look at their cards, say whatever they like (or not), and then shuffle their hand and put them in a row face down in front of…
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